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beginBitmapFill() added to AlivePDF!

Just a quick note, to tell you that while flying back from Adobe Max '09, I added the beginBitmapFill() (Drawing API) method in AlivePDF.

Code is very simple, just like the Flash Player native Drawing API :

// create the surface
var surface:BitmapData = new Star (0,0);
// begin filling with the bitmap
p.beginBitmapFill( surface );
// draw the shape, filled with bitmap
p.drawRoundRectComplex( new Rectangle ( 0, 0, 545, 770 ), 16, 16, 16, 16 );
// stop filling
p.endFill();

You would get the following result :

beginBitmapFill

You can also pass a Matrix object to apply bitmap transformations as the second parameter of the beginBitmapFill() method just like the native one.

Hope you'll like it ;)

Check the latest SVN update to try it.

Comments 1

  1. Samuel wrote:

    We are thinking of using AlivePDF for a big project, we just need to know a couple of things. is it posible to import and merge existing PDF with new text and objects? and is it posible to use CMYK colors on text? Keep up the good work!

    Posted 13 Oct 2009 at 3:01 pm

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  1. From AlivePDF - .pdf local abspeichern - Flashforum on 13 Sep 2010 at 7:42 am

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